Adventure games, which play out much like an interactive story, have had an adventure in their own right. These games peaked in popularity during the late 1980s to the mid-1990s but in recent years have been in decline. When action and online role-playing games gained mass market appeal, story often became secondary. However, story-driven adventures could be making a comeback. Jane Jensen, game designer of the popular and critically acclaimed Gabriel Knight series in the 1990s, is back with Moebius: Empire Rising.
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